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	<title>Comments on: Booty Retouching</title>
	<atom:link href="http://zhxhome.net/2009/06/24/2390/feed/" rel="self" type="application/rss+xml" />
	<link>http://zhxhome.net/2009/06/24/2390/</link>
	<description>Man&#039;s Law, God&#039;s Law, Coleslaw</description>
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		<title>By: zhx</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96869</link>
		<dc:creator>zhx</dc:creator>
		<pubDate>Fri, 26 Jun 2009 07:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96869</guid>
		<description>And Brain, we had the discussion about our old games and code. I sent you the only executables I had, remember?</description>
		<content:encoded><![CDATA[<p>And Brain, we had the discussion about our old games and code. I sent you the only executables I had, remember?</p>
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		<title>By: zhx</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96867</link>
		<dc:creator>zhx</dc:creator>
		<pubDate>Fri, 26 Jun 2009 07:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96867</guid>
		<description>Most of those layers are the eyes. Skin normally only takes a couple layers for me, and that&#039;s because I&#039;ve been messing with adding texture back in after I&#039;ve blurred it all out. I also try to keep my healing/spot healing brush work and face-specific dodging and burning on their own layers, too.</description>
		<content:encoded><![CDATA[<p>Most of those layers are the eyes. Skin normally only takes a couple layers for me, and that&#8217;s because I&#8217;ve been messing with adding texture back in after I&#8217;ve blurred it all out. I also try to keep my healing/spot healing brush work and face-specific dodging and burning on their own layers, too.</p>
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		<title>By: miT</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96866</link>
		<dc:creator>miT</dc:creator>
		<pubDate>Fri, 26 Jun 2009 07:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96866</guid>
		<description>hey bill, that looks good but i think you could reduce all of that to just a couple layers. you could try this. 

1. duplicate face layer
2. do some kinda blur that wont destroy everything to just a giant mess like a box blur or a surface blur maybe. 
3. on your original layer, do a color range&gt;select&gt;shadows and use that evntually as your mask to keep the dark areas nice and clean. 
4. finesse that selection so its not super crisp and you can do a soften on it in quick mask by blurring your selection until you get just the right hardness to your quick mask then turn into your mask on the blurred layer. 

mess with levels and curves for finer results on masks hope some of that makes sense.</description>
		<content:encoded><![CDATA[<p>hey bill, that looks good but i think you could reduce all of that to just a couple layers. you could try this. </p>
<p>1. duplicate face layer<br />
2. do some kinda blur that wont destroy everything to just a giant mess like a box blur or a surface blur maybe.<br />
3. on your original layer, do a color range&gt;select&gt;shadows and use that evntually as your mask to keep the dark areas nice and clean.<br />
4. finesse that selection so its not super crisp and you can do a soften on it in quick mask by blurring your selection until you get just the right hardness to your quick mask then turn into your mask on the blurred layer. </p>
<p>mess with levels and curves for finer results on masks hope some of that makes sense.</p>
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		<title>By: sckuz</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96858</link>
		<dc:creator>sckuz</dc:creator>
		<pubDate>Fri, 26 Jun 2009 03:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96858</guid>
		<description>hey. it&#039;s me brian. do you have any old executables or code from our old games?!!?!?!?i have to go but thanks!</description>
		<content:encoded><![CDATA[<p>hey. it&#8217;s me brian. do you have any old executables or code from our old games?!!?!?!?i have to go but thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: zhx</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96810</link>
		<dc:creator>zhx</dc:creator>
		<pubDate>Thu, 25 Jun 2009 07:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96810</guid>
		<description>You were really tired.</description>
		<content:encoded><![CDATA[<p>You were really tired.</p>
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		<title>By: narnia</title>
		<link>http://zhxhome.net/2009/06/24/2390/comment-page-1/#comment-96798</link>
		<dc:creator>narnia</dc:creator>
		<pubDate>Thu, 25 Jun 2009 03:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://zhxhome.net/?p=2390#comment-96798</guid>
		<description>I&#039;m going to start making you do that to every one of my photos since I look like I have old hag eye bags in that top one.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to start making you do that to every one of my photos since I look like I have old hag eye bags in that top one.</p>
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